David H. Eberly
Links
Identifiers
- Open LibraryOL2647094A
Top Subjects
- Computer graphics (3)
- Three-dimensional display systems (2)
- Geometry, data processing (1)
- Computer games, programming (1)
- Physics, data processing (1)
- Computer games (1)
- Computers (1)
Books by David H. Eberly
Total count: 5
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3D Game Engine DesignA Practical Approach to Real-Time Computer GraphicsElsevier Science & Technology Books2000-01-01
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Geometric Tools for Computer GraphicsElsevier Science & Technology Books2002-01-01
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Game PhysicsTaylor & Francis Group2003-01-01
3D Game Engine ArchitectureEngineering Real-Time Applications with Wild Magic (The Morgan Kaufmann Series in Interactive 3D Technology)Har/Cdr editionMorgan Kaufmann2004-12-17-
GPGPU Programming for Games and ScienceCRC Press LLC2014-01-01