Mark J. P. Wolf
Identifiers
- Open LibraryOL2461510A
Top Subjects
- Video games (9)
- History (3)
- Social aspects (3)
- Computer games (2)
- Games / Gamebooks / Crosswords (2)
- Popular Culture - General (2)
- Video & Electronic - General (2)
Books by Mark J. P. Wolf
Total count: 32
Abstracting realityart, communication, and cognition in the digital ageUniversity Press of America2000-01-01
The Medium of the Video Game1 editionUniversity of Texas Press2002-02-01
The Video Game Theory ReaderRoutledge2003-08-19
Virtual MoralityMorals, Ethics and New Media (Counterpoints)Peter Lang Publishing2003-10-01-
Video Game Explosion : a History from PONG to PlayStation and BeyondA History from PONG to PlayStation and BeyondABC-CLIO, LLC2007-01-01
The Video Game ExplosionA History from PONG to PlayStation and BeyondGreenwood Press2007-11-30-
Video Game Theory ReaderTaylor & Francis Group2008-01-01
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Of words and worldsthe imagination and subcreation of J.R.R. TolkienCumberland House2008-01-01
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Video Game Theory Reader 2Taylor & Francis Group2008-01-01
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J. R. R. Tolkienof words and worldsCumberland House Pub., Inc.2009-01-01
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Myst and RivenThe World of the D'niUniversity of Michigan Press2011-01-01
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Myst and Riventhe world of the D'niUniversity of Michigan Press2011-01-01
Before the crashearly video game historyWayne State University Press2012-01-01-
Encyclopedia of video gamesthe culture, technology, and art of gamingGreenwood2012-01-01
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Medium of the Video Gamede Gruyter GmbH, Walter2013-01-01
Building imaginary worldsthe theory and history of subcreationRoutledge2013-01-01-
Building Imaginary WorldsThe Theory and History of SubcreationRoutledge2014-01-01
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Routledge Companion to Video Game StudiesTaylor & Francis Group2014-01-01
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LEGO StudiesExamining the Building Blocks of a Transmedial PhenomenonTaylor & Francis Group2014-01-01
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Video Games Around the WorldMIT Press2015-01-01
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Revisiting Imaginary WorldsA Subcreation Studies AnthologyTaylor & Francis Group2016-01-01
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Video games and gaming culturecritical concepts in media and cultural studiesRoutledge2016-01-01
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World of Mister Rogers' NeighborhoodTaylor & Francis Group2017-01-01
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Routledge Companion to Imaginary WorldsTaylor & Francis Group2017-01-01
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Routledge Companion to Media Technology and ObsolescenceTaylor & Francis Group2018-01-01
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Routledge Companion to Media Technology and ObsolescenceTaylor & Francis Group2018-01-01
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Exploring Imaginary WorldsEssays on Media, Structure, and SubcreationTaylor & Francis Group2020-01-01
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101 Enigmatic PuzzlesFractal Mazes, Quantum Chess, Anagram Sudoku, and MoreBookBaby2020-01-01
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World-Builders on World-BuildingTaylor & Francis Group2020-01-01
Encyclopedia of Video Games [3 Volumes]The Culture, Technology, and Art of Gaming, 2nd EditionABC-CLIO, LLC2021-01-01-
Fifty Key Video GamesTaylor & Francis Group2022-01-01
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ZoophemeraBookBaby2024-01-01