Wolfgang F. Engel
Identifiers
- Open LibraryOL1432150A
Top Subjects
- Programming (7)
- Computer graphics (6)
- Three-dimensional display systems (5)
- Graphics processing units (4)
- Rendering (Computer graphics) (4)
- Real-time data processing (3)
- Computers - Languages / Programming (2)
Books by Wolfgang F. Engel
Total count: 11
Beginning Direct3D game programmingPrima Tech2001-01-01
Direct3D ShaderXVertex and Pixel Shader Tips and Tricks with CDROMPap/Cdr editionWordware Publishing2002-06-30-
ShaderX²shader programming tips & tricks with DirectX 9Wordware Publishing2003-01-01
ShaderX2Introductions and Tutorials with DirectX 9.0Pap/Cdr editionWordware Publishing, Inc.2003-11-01
ShaderX4advanced rendering techniques1st ed.Charles River Media2005-01-01-
ShaderX⁵advanced rendering techniques1st ed.25 Thomson Place2007-01-01
ShaderX7advanced rendering techniquesCourse Technology/Cengage Learning2009-01-01
GPU Pro2advanced rendering techniquesAK Peters2011-01-01
GPU Pro 3advanced rendering techniquesA K Peters/CRC Press2012-01-01-
GPU Pro⁵advanced rendering techniques2014-01-01
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GPU pro 360 guide to rendering2018-01-01