Game cultures
computer games as new media
Our rough guess is there are 42,750 words in this book.
At a pace averaging 250 words per minute, this book will take 2 hours and 51 minutes to read. With a half hour per day, this will take 6 days to read.
How long will it take you?
This book will take an estimated to read at a reading speed averaging words per minute. With 30 minutes per day, this will take to read.
Enter your reading speedYou can take one of our WPM reading speed tests to find your reading speed.
Create a free account to track your reading progress, build your reading list, and set reading goals.
Author
Contributions
- Kennedy, Helen W - Contributor
Publication
2006 - Open University Press, Maidenhead, Berkshire, England, England
Language
English
Word Count
42,750 words, Guess
Page Count
171 pages
Identifiers
- ISBN-100335213588
- ISBN-10033521357X
- ISBN-139780335213580
- ISBN-139780335213573
- LibraryThing4565379
and 3 more
- Goodreads2160614', '699049
- Library of Congress Control Number2006284272
- Open LibraryOL17205766M
Classifications
- LCCGV1469.17.S63 D68 2006
Subjects
Topics
SociologyMedia StudiesComputer gamesSocial ScienceSocial aspectsPopular culturePlay (Philosophy)Pop Arts / Pop CultureSociety & cyberculturePopular Culture - GeneralPerforming Arts / Mass MediaComputer games -- Social aspectsSocial aspects of Computer gamesPhilosophy - general & miscellaneousPopular culture - general & miscellaneous
Series Statement
- Issues in cultural and media studies
Other Editions
- Game cultures
Reader Reviews
No reviews yet for this book.
Be the first to share your thoughts!