Author

Contributions

  • Carr, Diane. - Contributor

Publication

2006 - Polity, Cambridge, England

Language

English

Word Count

52,500 words, Guess

Page Count

210 pages

Identifiers

and 3 more
  • Library of Congress Control Number2006278761
  • LibraryThing7816666
  • Goodreads342381

Classifications

  • LCCGV1469.17.S63 C66 2006

Description

"This book provides a systematic, comprehensive introduction to the analysis of computer and video games. It introduces key concepts and approaches drawn from literary, film, games and media theory in an accessible and concrete manner; and it tests their use and relevance by applying them to a small but representative selection of Role Playing and action adventure games. It combines methods of textual analysis and audience research, showing how the combination of such methods can give a more complete picture of these playable texts and the fan cultures they generate. Clearly written and engaging, it will be a key text for students in the field and for all those with an interest in taking games seriously."--BOOK JACKET

Subjects

Other Editions

  • Computer games: text, narrative, and playPolity2006-01-01

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