Power-up
how Japanese video games gave the world an extra life
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Word Count
80,000 words, Guess
Page Count
320 pages
Identifiers
- ISBN-100486801497
- ISBN-139780486801490
- Library of Congress Control Number2016019668
- OCLC Control Number909322047
- Better World Books9780486801490
and 1 more
- Open LibraryOL26975083M
Classifications
- DDC794.8/1536
- LCCQA76.76.C672 K62 2016
- LCCGV1469.3
Description
"'Chris Kohler brings the passionate intensity of a hardcore fan to his writing, but he also has the background knowledge and the critical facilities to explore video games as an industry, as a medium, and as a cultural phenomenon.' -- Wired. Why are Japanese video games a worldwide sensation? This enjoyable and informative survey explores the reasons, starting with how Japanese developers raised the medium to an art form. The book also traces the ways in which the developers' ideas infused popular culture beyond the gaming world. Interviews, anecdotes, and personal accounts offer insights from giants of the industry, including Shigeru Miyamoto, Hideo Kojima, and others involved in the creation of Donkey Kong, Mario, Pokemon, and other games. This revised edition includes updated material throughout the book as well as a new final chapter"--
Subjects
Other Editions
- Power-up: how Japanese video games gave the world an extra life
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