Contributions

  • James Paul Gee (Foreword) - Contributor

Publication

2008-01-22 - Palgrave Macmillan

Language

English

Word Count

64,000 words, Guess

Page Count

256 pages

Physical Format

Paperback

Identifiers

and 1 more

Description

Evaluates a controversial theory about the educational potential of computer games, revealing how specific games can teach children how to develop creative thinking processes akin to those of today's successful professionals.

Subjects

Other Editions

  • How Computer Games Help Children LearnPaperbackPalgrave Macmillan2008-01-22

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