Graphic Novels
Everything You Need to Know
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Word Count
48,000 words, Guess
Page Count
192 pages
Identifiers
- Open LibraryOL7282509M
- ISBN-139780060824259
- ISBN-100060824255
- OCLC Control Number62197834
- OCLC Control Numbergraphicnovelseve0000grav
and 2 more
- LibraryThing553970
- Goodreads160447
Classifications
- LCCPN6710 .G738 2005
Description
This is the perfect companion to the world of graphic novels, whether you’re a novice uncertain where to start or an enthusiast eager to discover more. In a series of interlinked chapters, Paul Gravett introduces the masterpieces of the medium and helps readers explore its treasures, from the rich, mysterious textures of Neil Gaiman’s Sandman to Marjane Satrapi’s vivid memories of her Iranian childhood in Persepolis.
Description
Graphic novels, long stories told in comics format, have enjoyed the fastest-growing sales of any category of book in the U.S. over the last four years. This modern renaissance of comics has produced a library of substantial works, whose subjects are not confined to superheroes or fantasy but are as varied and sophisticated as the best films and literature. Graphic Novels presents an accessible, entertaining, and highly illustrated guide to the diversity of contemporary comics in book form. Featuring striking graphics and explanatory extracts from a wide range of graphic novels, the book examines the specific language of the comics medium; the history and pioneers of the form; recent masterpieces from Art Spiegelman's Maus to Chris Ware's Jimmy Corrigan; the impact of Japanese manga and European albums translated into English; how artists have overcome prejudices towards the genre; and the ambitious range of themes and issues artists are addressing, including childhood, war and survival, politics, the future, sexuality, and the supernatural."--Publisher's website. A tour of one hundred definitive graphic novels documents their growing role in the literary world, showcasing extracts from a range of publications to explore such topics as the history and key contributors of the graphic novel form, the impact of Japanese manga and European albums, and the achievements of recent innovators.
Other Editions
- Graphic Novels: Everything You Need to Know
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