Once upon an algorithm
how stories explain computing
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Word Count
79,750 words, Guess
Page Count
319 pages
Identifiers
- ISBN-139780262036634
- ISBN-100262036630
- Library of Congress Control Number2016053945
- OCLC Control Number965754167
- Better World Books9780262036634
and 1 more
- Open LibraryOL26942339M
Classifications
- DDC005.1
- LCCQA76.9.A43 E78 2017
- LCCQA76.9.A43E78 2017
Description
"Picture a computer scientist, staring at a screen and clicking away frantically on a keyboard, hacking into a system, or perhaps developing an app. Now delete that picture. In Once Upon an Algorithm, Martin Erwig explains computation as something that takes place beyond electronic computers, and computer science as the study of systematic problem solving. Erwig points out that many daily activities involve problem solving. Getting up in the morning, for example: You get up, take a shower, get dressed, eat breakfast. This simple daily routine solves a recurring problem through a series of well-defined steps. In computer science, such a routine is called an algorithm. Erwig illustrates a series of concepts in computing with examples from daily life and familiar stories. Hansel and Gretel, for example, execute an algorithm to get home from the forest. The movie Groundhog Day illustrates the problem of unsolvability; Sherlock Holmes manipulates data structures when solving a crime; the magic in Harry Potter's world is understood through types and abstraction; and Indiana Jones demonstrates the complexity of searching. Along the way, Erwig also discusses representations and different ways to organize data; "intractable" problems; language, syntax, and ambiguity; control structures, loops, and the halting problem; different forms of recursion; and rules for finding errors in algorithms. This engaging book explains computation accessibly and shows its relevance to daily life. Something to think about next time we execute the algorithm of getting up in the morning" -- From the publisher.
Subjects
Other Editions
- Once upon an algorithm: how stories explain computing
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