Publication

2016 - Cambridge University Press

Language

English

Word Count

65,500 words, Guess

Page Count

262 pages

Identifiers

  • ISBN-139781107116870
  • ISBN-101107116872
  • Library of Congress Control Number2016014926
  • OCLC Control Number945804260
  • Better World Books9781107116870
and 1 more

Classifications

  • LCCML3540.7.S86 2016
  • LCCML3540.7 .S86 2016

Description

"Understanding Video Game Music develops a musicology of video game music by providing methods and concepts for understanding music in this medium. From the practicalities of investigating the video game as a musical source to the critical perspectives on game music - using examples including Final Fantasy VII, Monkey Island 2, SSX Tricky and Silent Hill - these explorations not only illuminate aspects of game music, but also provide conceptual ideas valuable for future analysis. Music is not a redundant echo of other textual levels of the game, but central to the experience of interacting with video games. As the author likes to describe it, this book is about music for racing a rally car, music for evading zombies, music for dancing, music for solving puzzles, music for saving the Earth from aliens, music for managing a city, music for being a hero; in short, it is about music for playing."--From Publisher.

Subjects

Other Editions

  • Understanding Video Game MusicCambridge University Press2016

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