Author

Publication

1996 - McGraw-Hill, New York, New York (State)

Language

English

Word Count

68,500 words, Guess

Page Count

274 pages

Identifiers

  • Open LibraryOL814271M
  • ISBN-100070632995
  • OCLC Control Number33947200
  • Library of Congress Control Number95051656
  • LibraryThing6940235
and 1 more
  • Goodreads912255

Classifications

  • DDC006
  • LCCQA76.9.H85 S79 1996

Alternate Titles

  • Virtual environments

Description

This breakthrough guide combines all of the information necessary to design VR systems capable of solving real-world problems. This thorough reference for engineers, researchers, and designers working in industry and the military provides a substantive, technical treatment of VR that outlines a practical and rigorous methodology for planning, testing, and design. Serious students of VR will also benefit from this in-depth examination of the subject. Distinguishing this guide from most other books on virtual reality is the fact that it marshals relevant information from the many diverse disciplines that contribute to VR - computer science; perceptual psychology; signal processing; electrical, mechanical, human factors, and optical engineering - and shows how to draw on all of these disciplines for successful system design.

Subjects

Series Statement

  • McGraw-Hill series on visual technology

Other Editions

  • The design of virtual environmentsMcGraw-Hill1996-01-01

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