Storyplaying
Agency and Narrative in Video Games
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Author
Publication
2013 - De Gruyter, No place, unknown, or undetermined
Language
English
Word Count
49,000 words, Guess
Page Count
196 pages
Identifiers
- Open LibraryOL28353847M
- ISBN-139783110272451
- OCLC Control Number857717748
- Library of Congress Control Number2013033998
Classifications
- LCCGV1469.3 .D66 2013
Description
Incontestably, Future Narratives are most conspicuous in video games: they combine narrative with the major element of all games: agency. The persons who perceive these narratives are not simply readers or spectators but active agents with a range of choices at their disposal that will influence the very narrative they are experiencing: they are players. The narratives thus created are realizations of the multiple possibilities contained in the present of any given gameplay situation. Surveying the latest trends in the field, the volume discusses the complex relationship of narrative and gameplay.
Subjects
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