Publication

2011 - Penguin Group, New York, New York (State)

Language

English

Word Count

99,000 words, Guess

Page Count

396 pages

Identifiers

  • Internet Archiveisbn_9780143120612
  • ISBN-100143120611
  • ISBN-139780143120612
  • OCLC Control Number727703488
  • Better World Books9780143120612
and 1 more

Classifications

  • DDC306.4/87
  • LCCGV1201.38 .M34 2011b
  • LCCGV1469.17.S63 M34 2011b
and 1 more
  • LCCGV1201.38.M34 2011

Description

Visionary game designer Jane McGonigal shows how we can harness the power of computer games to solve real-world problems and boost global happiness, since her research suggests that gamers are expert problem solvers and collaborators because they regularly cooperate with other players to overcome daunting virtual challenges.

Subjects

Topics

306.4/87DatorspelVideo gamesComputer gamesSocial aspectsSociala aspekterHobbies and Games

Other Editions

  • Reality is broken: why games make us better and how they can change the worldPenguin Group2011-01-01
Show 1 more editions

Reader Reviews

No reviews yet for this book.

Be the first to share your thoughts!