Author

Publication

2002-02-08 - Transaction

Language

English

Word Count

29,750 words, Guess

Page Count

119 pages

Physical Format

Hardcover

Identifiers

and 4 more

Classifications

  • LCCGV1469.34.S63 B47 2002
  • LCCGV1469.34.S63 B47 2017

Description

"From their inception, video games quickly became a major new arena of popular entertainment. Beginning with very primitive games, they quickly evolved into interactive animated works, many of which now approach film in terms of their visual excitement. But there are important differences, as Arthur Asa Berger makes clear in this important new work. Films are purely to be viewed, but video involves the player, moving from empathy to immersion, from being spectators to being actively involved in texts. Berger, a renowned scholar of popular culture, explores the cultural significance of the expanding popularity and sophistication of video games and considers the biological and psychoanalytic aspects of this phenomenon."--BOOK JACKET.

Subjects

Other Editions

  • Video Games: A Popular Culture PhenomenonHardcoverTransaction2002-02-08

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