Author

Publication

2007-12-05 - Goodman Games

Language

English

Word Count

4,000 words, Guess

Page Count

16 pages

Physical Format

Paperback

Identifiers

  • Open LibraryOL11840147M
  • ISBN-139780979332913
  • ISBN-100979332915
  • Goodreads2526637
  • LibraryThing3716505

Description

**An Adventure for Character Levels 1-3** Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics adventures don’t waste your time with long-winded speeches, weird campaign settings, or NPCs who aren’t meant to be killed. Each adventure is 100% good, solid dungeon crawl, with the monsters you know, the traps you remember, and the secret doors you know are there somewhere. Just outside of the border city of Cillamar lies a hidden ruin, once home to a clan of gnomes, now the lair of twisted aberrations that shun the surface world and its people. The heroes are called to explore this ruin. They pick their way through subterranean byways and galleries, past deadly traps and ancient caverns, to discover the eldritch source of the aberrations: a malevolent crystal monolith hidden atop an island in the center of an underground lake. But ending the crystal’s curse carries its own repercussions...

Subjects

Series Statement

  • Dungeon Crawl Classics, 51.5

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