Author

Publication

1994 - Random House, New York, USA, New York (State)

Language

English

Word Count

34,000 words, Guess

Page Count

136 pages

Physical Format

Paperback

Identifiers

  • ISBN-10067975282X
  • ISBN-139780679752820
  • Goodreads852727
  • LibraryThing463386
  • Library of Congress Control Number94027681
and 3 more

Classifications

  • DDC794.8
  • LCCGV1469.3 .S53 1994

Description

This book deals with explaining how parents can help choose games for their children, what they should look for if they feel their child has been affected negatively by the games that they play. It also tells of studies that have been published on how violence and sex in games have effect children. It looks at both the positive and negative aspects of playing video games. The last few chapters tell some of the best and worst games, and why he feels they are. The last section of the book has a table of 389 games, showing the 'Platform' system the game is played on, 'Age' group it is recommended for, 'Content' violence and creativity education type features of the game, and a 'Grade' from 100 being a perfect game.

Subjects

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