Contributions

  • Barfield, Woodrow. - Contributor
  • Furness, Thomas A. - Contributor

Publication

1995 - Oxford University Press, New York, New York (State)

Language

English

Word Count

145,000 words, Guess

Page Count

580 pages

Identifiers

and 2 more
  • LibraryThing5774768
  • Goodreads1052586

Classifications

  • DDC006
  • LCCQA76.9.H85 V54 1995

Description

This sweeping introduction to the science of virtual environment technology masterfully integrates research and practical applications culled from such disciplines as psychology, engineering, and computer science. With contributions from the field's foremost researchers and theorists, the book focuses on ways in which virtual technology and interface design can better accommodate human cognitive, motor, and perceptual capabilities, bringing the reader up-to-date with the latest design strategies and cutting-edge virtual environments, and pointing to promising avenues for future development. The first section introduces the reader to the subject by defining basic terms, identifying key components of the virtual environment, and reviewing their origins and elements. The second part focuses on current technologies used to present visual, auditory, tactile, and kinesthetic information. The book concludes with an in-depth analysis of how environments and human perception are integrated to create effective virtual systems. Comprehensive and splendidly written, this will be the seminal text on the subject for years to come.

Subjects

Other Editions

  • Virtual environments and advanced interface designOxford University Press1995-01-01

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