Author

Publication

1982 - Signet, New York, N.Y

Language

English

Word Count

47,750 words, Guess

Page Count

191 pages

Physical Format

Paperback

Identifiers

  • Internet Archivescorebeatingtop100usto
  • ISBN-100451118138
  • ISBN-139780451118134
  • Goodreads2023938
  • LibraryThing393290
and 4 more
  • Library of Congress Control Number82153674
  • OCLC Control Number8321401
  • Better World Books9780451118134
  • Open LibraryOL3058377M

Classifications

  • LCCMLCS 82/3902

Description

This is a hints, tips and strategy book for 16 arcade games, and then looks at 3 home video game systems and a review of some tabletop games. The first two sections of the book give general details picking a game, watching it to see how it is played, tips on avoiding static shock when touching the game, etiquette between players, discriptions of the terms used in arcades and in the book, and blank graph forthe player to mark there progrs at each of the 16 games. Each game is broken up into 7 sections, with an illustration of the screen and drawings of other notibe things in the game. In the Pac-Man entry, the map/chart "Pattern PK" form his first book Mastering Pac-Man is reprinted here, as well as some of his 'Figures for the bonus items and ghost names. The majority text for this game is new and discribes and introduces the cotrols and such in more detail with only a small section for both 'Beginning' and 'Advance Strategy' sections. The part of the book discribes the home video game systems Atari VCS, Intellivision, and Odyssey2, and then a one page section on portable tabletop games. This book was later combined with two of his other Video Game books in a box set collection. Ken Uston Shows You Hot to Beat the Latest Video Games In: "Ken Uston's Guide to Buying and Beating Home Video Games", "Mastering Pac-Man", and "Score! Beating the Top 16 Video Games", ISBN: 0451912640. It was priced at $8.95.

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