Escape from Castle Quarras
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Author
Contributions
- Jeff Easley - Cover Art
Publication
1985 - Tactical Strategy Rules, Lake Geneva, Wisconsin, USA, Wisconsin
Language
English
Word Count
47,250 words, Guess
Page Count
189 pages
Identifiers
- Open LibraryOL2560914M
- ISBN-10088038252X
- OCLC Control Number12746375
- Library of Congress Control Number85090159
- LibraryThing6598906
and 1 more
- Goodreads6470031
Classifications
- DDC794
- LCCGV1469.62.D84 N56 1985
Description
# Stalked by a Livin Gargoyle! High atop the shadowy walls of Castle Quarras, you, Derek Shadowalker, master thief, make your way stealthily toward your destination—the Gemtower where the fabled Gem of Illystia is kept safe to cast its evil magic. Suddenly you stop short. Looming just ahead of you in the darkness, perched like a vulture atop the castle wall, is a monstrous figure. Motionless and poised as if about to spring, its ugly fangs protrude from its gaping mouth. Long, wicked claws form the end of each finger, and a pair of huge wings billow batlike behind it. You breathe a sigh of relief as you realize the figure is merely a stone statue—a gargoyle. As you move past the grinning statue, a savage blow smashes you from behind, sending you hurtling to the edge of the parapet. Turning quickly, you see that the hideous statue has come to life! Its vicious Claws are smeared with your blood, and you know you are going to have to fight it. **Can you defeat this fearsome creature?** Roll two dice and add the result to your fighting skill score. The total is 12 or more, turn to **136**. Hit is less than 12, turn to **10**. Whatever the outcome, only your decisions, and the luck of the dice. roll, can help as you try to **Escape from the Castle Quarras**.
First Sentence
Welcome, you who are about to explore the danger-filled depths of Castle Quarras, to an exciting, totally new concept in role-playing gamebooks.
Subjects
Series Statement
- Advanced Dungeons & Dragons Adventure Gamebook, 3
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