An architectural approach to level design
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Author
Publication
2014 - CRC, Taylor & Francis Group, Boca Raton, Florida
Language
English
Word Count
108,250 words, Guess
Page Count
433 pages
Identifiers
- ISBN-101466585412
- ISBN-139781466585416
- Library of Congress Control Number2014007010
- OCLC Control Number1295608920
- Better World Books9781466585416
and 1 more
- Open LibraryOL31017654M
Classifications
- DDC005.1/2
- LCCQA76.76.C672 T679 2014
- LCCQA76.76.C672T679
and 1 more
- LCCQA76.76.C672 .T679 2014
Description
"This book discusses level design, the discipline of creating interactive game environments, with an emphasis on architectural principles. These principles can help level designers create meaningful user experiences and emotional responses for players. This involves elements of spatial psychology, human survival instincts, visual communication, and spatial storytelling, among others. Topics are discussed in a non-software specific context so readers using different types of programs can utilize the content. The book includes an overview of real-world tools and techniques that level designers will find useful in crafting their interactive worlds. "--
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