Glued to games
how video games draw us in and hold us spellbound
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Author
Contributions
- Ryan, Richard M. - Contributor
Publication
2011 - ABC-CLIO, Santa Barbara, Calif, California
Language
English
Word Count
46,500 words, Guess
Page Count
186 pages
Identifiers
- Internet Archivegluedtogameshowv00rigb
- Internet Archivegluedtogameshowv0000rigb
- ISBN-139780313362248
- ISBN-139780313362255
- ISBN-100313362246
and 6 more
- ISBN-100313362254
- Library of Congress Control Number2010040752
- OCLC Control Number670238173
- Better World Books9780313362248
- Better World Books9780313362255
- Open LibraryOL24903086M
Classifications
- DDC794.8
- LCCGV1469.3 .R55 2011
- LCCGV1469.3.R55 2011
Description
This book offers a practical yet powerful way to understand the psychological appeal and strong motivation to play video games. Video games have come a long way, from Atari's pinging, monochromatic Pong to the garish mayhem of Grand Theft Auto and the stylish sophistication of Beatles Rock Band. And it is no longer just teenagers that are hooked, audiences both young and old can't seem to get enough. But while "video-game addict" has become a common term, are these games really physically and psychologically addictive? With video game sales in the billions and anxious concerns about their longterm effects growing louder, this volume brings something new to the discussion. It is a research-based analysis on the games and gamers, addressing both the positive and negative aspects of habitual playing by drawing on significant recent studies and established motivational theory. Filled with examples from popular games and the real experiences of gamers themselves, it gets to the heart of gaming's powerful psychological and emotional allure, the benefits as well as the dangers. It gives everyone from researchers to parents to gamers themselves a clearer understanding the psychology of gaming, while offering prescriptions for healthier, more enjoyable games and gaming experiences.
Subjects
Series Statement
- New directions in media
Other Editions
- Glued to games: how video games draw us in and hold us spellbound
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