Topic

Opengl (computer program)

71 books

OpenGL programming guide: the official guide to learning OpenGL, version 2 cover

OpenGL programming guide: the official guide to learning OpenGL, version 2

OpenGL Architecture Review Board, Dave Shreiner ... [et al.]

OpenGL superbible: comprehensive tutorial and reference cover

OpenGL superbible: comprehensive tutorial and reference

Richard S. Wright, Jr., Benjamin Lipshak, Nicholas Haemel.

Interactive Computer Graphics: A Top-Down Approach with OpenGL (2nd Edition) cover

Interactive Computer Graphics: A Top-Down Approach with OpenGL (2nd Edition)

Edward Angel

Swift Pocket Reference: programming for iOS and OS X cover

Swift Pocket Reference: programming for iOS and OS X

Anthony Gray

Mobile 3D Graphics: with OpenGL ES and M3G (The Morgan Kaufmann Series in Computer Graphics) cover

Mobile 3D Graphics: with OpenGL ES and M3G (The Morgan Kaufmann Series in Computer Graphics)

Tomi Aarnio, Kari Pulli, Ville Miettinen, Kimmo Roimela, Jani Vaarala

OpenGL superbible: comprehensive tutorial and reference cover

OpenGL superbible: comprehensive tutorial and reference

Graham Sellers, Richard S. Wright, Jr., Nicholas Haemel

OpenGL: A Primer (2nd Edition) cover

OpenGL: A Primer (2nd Edition)

Edward Angel

Graphics Shaders: Theory and Practice, Second Edition

Mike Bailey, Steve Cunningham

Advanced Graphics Programming Using OpenGL (The Morgan Kaufmann Series in Computer Graphics) cover

Advanced Graphics Programming Using OpenGL (The Morgan Kaufmann Series in Computer Graphics)

Tom McReynolds, David Blythe

OpenGL reference manual: the official reference document to OpenGL, version 1.2 cover

OpenGL reference manual: the official reference document to OpenGL, version 1.2

OpenGL Architecture Review Board ; editor, Dave Shreiner.

Showing 10 of 71 books

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