Introduction To The Senses For Computer Game And Virtual Reality Designers
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Word Count
62,500 words, Guess
Page Count
250 pages
Physical Format
Hardcover
Identifiers
- Internet Archiveintroductiontose0000boss
- ISBN-100521812666
- ISBN-139780521812665
- Library of Congress Control Number2012006050
- OCLC Control Number59138079
and 3 more
- OCLC Control Number780161496
- Better World Books9780521812665
- Open LibraryOL7755399M
Classifications
- LCCQP431 .B59 2012
Description
"An understanding of the senses - vision, hearing, touch, chemical and other non-human senses - is important not only for many fields of biology but also in applied areas such as human computer interaction, robotics and computer games. Using information theory as a unifying framework, this is a wide-ranging survey of sensory systems, covering all known senses. The book draws on three unifying principles to examine senses: the Nyquist sampling theorem; Shannon's information theory; and the creation of different streams of information to subserve different tasks. This framework is used to discuss the fascinating role of sensory adaptation in the context of environment and lifestyle. Providing a fundamental grounding in sensory perception, the book then demonstrates how this knowledge can be applied to the design of human-computer interfaces and virtual environments. It is an ideal resource for both graduate and undergraduate students of biology, engineering robotics) and computer science"--
Subjects
Topics
Other Editions
- Introduction To The Senses For Computer Game And Virtual Reality Designers
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