Microprocessor-Based Electronic Games: Design, Programming, and Troubleshooting
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Author
Contributions
- Mauro, Robert, 1941- - Contributor
Publication
1983 - McGraw-Hill, New York, New York (State)
Language
English
Word Count
73,250 words, Guess
Page Count
293 pages
Physical Format
Paperback
Identifiers
- ISBN-100070087229
- ISBN-139780070087224
- Library of Congress Control Number82020850
- Open LibraryOL3500606M
Classifications
- DDC688.7/28
- LCCTK7882.G35 B83 1983
Description
This is a detailed electronics how-to, educational, programming, and design book. The book describes how computers work, and offers detailed schematics, and diagrams, of how electronic components can be arranged. It explains sound generation, writing programming code, trouble shooting programs. It covers things such as how hardware and software can be interlinked, for things like making video game controllers, and keyboards useable. Near the end it details, and reviews various electronic hand held games, and describes the games various technical properties, there is also a section on 3 video game consoles; Video Computer System 5200 {Atari 5200}, Intellivision, Colecovision Video Game System, and 4 arcade games; Bosconian, Pac-Man, Frogger, and Zaxxon. This book was originally published in Hardcover in 1979 under the title "Electronic Games: Design, Programming, and Troubleshooting", ISBN: 0070087210. The paperback version released in 1979, was titled "Microprocessor-Based Electronic Games", ISBN: 0070087229, and originally cost $9.95.
Subjects
Topics
Series Statement
- A Byte Book {Front Cover}, A VTX Book {Copyright Page}, VTX Series {Back Cover}
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