Fundamentals of game development
Our rough guess is there are 95,250 words in this book.
At a pace averaging 250 words per minute, this book will take 6 hours and 21 minutes to read. With a half hour per day, this will take 13 days to read.
How long will it take you?
This book will take an estimated to read at a reading speed averaging words per minute. With 30 minutes per day, this will take to read.
Enter your reading speedYou can take one of our WPM reading speed tests to find your reading speed.
Create a free account to track your reading progress, build your reading list, and set reading goals.
Author
Contributions
- Chandler, Rafael. - Contributor
Publication
2010 - Jones and Bartlett Learning, Sudbury, Mass, Massachusetts
Language
English
Word Count
95,250 words, Guess
Page Count
381 pages
Identifiers
- Internet Archivefundamentalsofga0000chan
- ISBN-139780763778958
- ISBN-100763778958
- Library of Congress Control Number2010004325
- OCLC Control Number504279984
and 2 more
- Better World Books9780763778958
- Open LibraryOL24050203M
Classifications
- DDC794.8/1526
- LCCQA76.76.C672 C437 2010
- LCCQA76.76.C672C437
and 1 more
- LCCQA76.76.C672 C437 2011
Description
Chapter on engagement loops really got me thinking about what makes certain games impossible to put down, especially those quick-session ones that hook you with just the right amount of risk and reward. That led me to poke around crash and multiplier-style games for fun, and honestly, this article on addictive games <a href=https://www.feedinco.com/blog/addictive-games-from-aviatrix-to-multi-hot-5>MelBet review</a> nailed it for me – it explains the design tricks behind that "one more round" feeling without spoiling the fun, and I've used those insights to spot patterns in my own play sessions. It's helped me enjoy them more responsibly instead of just mindlessly tapping away.
Other Editions
- Fundamentals of game development
Reader Reviews
No reviews yet for this book.
Be the first to share your thoughts!